11/24/2023 0 Comments Blender 2.8 x ray![]() I’m saying three things should be decoupled into three separate settings:Ĭurrently, while the latter two are reasonably separated by the various drawing modes, they are always conflated with the selection behaviour. And if a mistake is made, it’s altogether less bothersome to undo, than to keep switching view modes back and forth - because undoing is only contingent on making a mistake, and it’s only one action, while switching draw modes must happen every time, and is two separate actions. Most of the time users are aware of where their own geometry is, and where to draw a bounding box to make a good selection, even without xray mode. What I’d like is to view the model normally, but be able to use select through for a longer period, without switching. That forces you to switch to xray mode, do your selection business, and return to normality as quickly as possible. The reason is that when you draw occluded wires or shaded occluded geometry on top, meshes become very difficult to read and evaluate aesthetically. The behaviour of the tools should be an independent setting from drawing options. Yes, the limit selection to visible option in 2.79 affects both drawing wireframes and the behaviour of the selection tools. However, I mean faces only, and not edges or vertices which make up wireframes. So yes, I suppose shaded occluded geometry is a better term. ![]() By backfacing geometry I mean faces on the other side of your mesh, that you couldn’t normally see.
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